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16. Wish list for a future version of Swift Playgrounds
15. Creating external modules for Swift Playground Books
14. Why code on an iPad?
13. Sandbox, meet Playground. SceneKit & SpriteKit in Swift Playgrounds for iPad
12. UIKit layouts in Swift Playgrounds for iPad
11. First impressions of Swift Playgrounds for iPad
10. First steps in SceneKit
9. 3D Animation for developers
8. Beware the Banjax is out now!
7. Trench Run
6. Toon redux
5. Toon Shaders
4. Managing multiple animations
3. Keyframe spline shaders
2. Out of Blender, into Codea
1. Approaches to Coding Animation
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